

That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you.
#MUTANTS AND MASTERMINDS 3E BUILDS IDEAS SERIES#
While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. Regardless of the time of day or their location, the mission team can ask for information, surveillance, or tactical. A mission team can, from anywhere in the world, place a call by computer or phone and request the help of a brilliant adviser known only as Hollow. Official Handbook of the Amazing Universe: Hollow & Mosaic Trust (Super-Powered by M&M)Īgents and operatives working for the Mosaic Trust enjoy access to a secret weapon available to no other group, organization, or company. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Mutants & Masterminds Basic Hero's Handbook In a world where everyone wears a mask, how do you tell who’s who and whodunit?. Koschei the Deathless (PL 10) – immortal feared to be a demonĪtop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, superheroes face as much danger from the world around them as they do from their most nefarious villains. The Russian Mafia has a number of superhuman leaders and enforcers within its ranks.Īlkonost (PL 8) – a winged bird-woman with sound-based kinetics With the fall of the Soviet Union, the Motherland has seen many of its superhuman creations turn to greed and crime. Super Powered Legends: Villains of Russia
#MUTANTS AND MASTERMINDS 3E BUILDS IDEAS HOW TO#
Villains! Detailed information on how to create, design, and run villainous foes for your M&M.

In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. Mutants & Masterminds Deluxe Gamemaster's Guide Because sometimes you a need a character. It has proven impossible to eradicate the organization, as they are scattered far across the world and hide within so many tech-based companies and research facilities. Since the late 1960s, ATOM has been the primary supplier of advanced weapons and technology to various criminal and terrorist organizations across the world. your ears and eyes have swapped functions, and you now hear light and. all of your organs are distributed through your entire body, so that no single injury will be fatal This is exactly what it says on the tin: a list of 108 mutations and superpowers perfect for any game where radiation has a chance to do something cool and not just make you very sick. ġ08 Cases of Radioactive Mutations & Nuclear-Powered Superpowers Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring. You get to thwart their evil plans and bring them to justice! Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains.
